The Artvertiser

The Artvertiser is an urban, hand-held Augmented Reality Improved Reality project exploring on-site substitution of advertising content for the purposes of exhibiting art. The project was initiated by Julian Oliver in February 2008 and is being developed in collaboration with Clara Boj, Diego Diaz and Damian Stewart.

The Artvertiser considers Puerta del Sol Madrid, Times Square New York, Shibuya Tokyo and other sites dense with advertisements as potential exhibition space. An instrument of conversion and reclamation, The Artvertiser takes imagery seen by millions and re-purposes it as a surface for the presentation of art.

The Artvertiser software is trained to recognise individual advertisements, each of which become a virtual ‘canvas’ on which an artist can exhibit images or video when viewed through the hand-held device.

After training, where ever the advertisement appears, the chosen art will appear instead when viewed live through the hand-held device. It doesn’t matter whether the advertisement is on a building, in a magazine or on the side of a vehicle.

If an internet connection is present at the site, the substitution can be immediately documented and published in on line galleries such as Flickr and YouTube.

While offering itself as a new platform for public art, The Artvertiser seeks to highlight the contradiction of Public Space in the context of what can and cannot be written on the surface of our cities. Neither graffiti or Fine Art, The Artvertiser exploits the inevitable redistribution of these surfaces in media such as digital film and photography, providing an alternative memory of the city.

By leveraging the internet as a redistribution mechanism, The Artvertiser supposes that an urban site dense with proprietary imagery can be re-purposed as an exhibition space for art and archived as such in turn. Similarly, on-site exhibitions can be held whereby pedestrians are invited to use the looking device to view an exhibition on the buildings around them.

Finally, non-live video can also be used. This enables artists to ‘product replace’ advertisements in film and video with alternative content and redistribute those movies with friends or using their favourite peer to peer network.

A third method of interception has been theorised by Julian and Danja Vasiliev, involving realtime Man-In-The-Middle attacks on a wireless computer network and subsequent alteration of streaming video. This will be developed at some point soon.

The Artvertiser Site

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